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- FITini
-
- [Main Info]
- st Name = "Marines"
- ul HeapSize = 409500
-
- [SpecialInfo]
- f jumpMaxDistance = 0.0 //in m Used to calculate velocity by jumpMaxDistance / (numFrames/15.0)(s)
-
- [Gestures]
- ul NumGestures = 4
-
- [Gestures0]
- uc State = 0 // What Gesture Number -- Stand
- ul NumFrames = 1 // Number of frames to playback
- f FrameRate = 15.0 // Intended Frame rate of Playback
- uc NumRotations = 32
- ul BasePacketNumber = 0 // Index into packet file for this gesture
- f Velocity = 0.0 // Speed at which this gesture moves.
-
- [Gestures1]
- uc State = 1 // What Gesture Number -- Run
- ul NumFrames = 8 // Number of frames to playback
- f FrameRate = 15.0 // Intended Frame rate of Playback
- uc NumRotations = 32
- ul BasePacketNumber = 0 // Index into packet file for this gesture
- f Velocity = 6.0 // Velocity of this gesture
-
- [Gestures2]
- uc State = 2 // What Gesture Number -- Jump DNE for marines
- ul NumFrames = 1 // Number of frames to playback
- f FrameRate = 15.0 // Intended Frame rate of Playback
- uc NumRotations = 32
- ul BasePacketNumber = 0 // Index into packet file for this gesture
- f Velocity = 0.0 // Velocity of this gesture
-
- [Gestures3]
- uc State = 2 // What Gesture Number -- Destroyed DNE for elementals
- ul NumFrames = 1 // Number of frames to playback
- f FrameRate = 15.0 // Intended Frame rate of Playback
- uc NumRotations = 32
- ul BasePacketNumber = 64 // Index into packet file for this gesture
- f Velocity = 0.0 // Velocity of this gesture
-
- FITend
-